No. of hours in: 37 hours for single playthough
In-game level: 35
Path taken: Swordsmanship
There are 3 different paths for you to take. Alchemy, Sign or Swordsmanship. I prefer close combat, hence Swordsmanship. You wont be able to master all 3, so choose wisely. Initial few hours of the game was rather dull until you arrive in Flotsom. Fist fights, poker and arm wrestlings are actually fun! There are even quests relating to these mini-games besides earning orens. All these makes the game much more enjoyable!
Story is very detailed and well-told! Developers really put in a lot of effort into story-telling, kudos to that. Tons of dialogue available for those interested. Voice-acting is top notch, clear and in sync. These aspects are well done.
Crafting system is simple, diagrams are readily available. Same goes for alchemy.
Choice-making is a major thing in this game. Different choices lead to different outcomes. Only story quests matters as different choices will totally change the ending. There are 16 endings to the game that actually require at least 10 playthroughs. I only got 2 endings.
Screen loading is kinda long. Restart checkpoints, loading meditation screen, drinking potions etc.
Combat may feel slightly repetitive.
+ POSITIVES
- Excellent story development, dialogues and voice-acting
- Fun mini-games
- Interesting side-quests
- Variety in skill tree
- Tons of mutagen and weapon upgrades available
+ NEGATIVES
- Loading time is slightly long
- Certain side quests does not specify, hence require google
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