Current water summons to date. Only Ariel, Malaka, Theomars, Orion, Megan and maybe Chilling are considered viable to me.
WATER WANTED LIST, here it goes...
1.
Best occult girl to date. Armor breaker, cleanser and able to auto-violent. I really need an AOE damage dealer, having Anavel would be such a great addition! Her 3rd skill (Water Guardian Angel) does damage and 40% chance of breaking armor for 3 turns! I don't remember seeing any mobs armor breaking more than 2 turns other than Anavel. Imagine maxing her 3rd skill along with accuracy runes stats/substats, she would probably armor break every single time. I would go violent/focus with hp%, atk% and accuracy as substats. Violent and Focus to increase probability of induce sleep and armor break.
2
Mr fairy king, Similar to the fire phoenix because of his self revival. Quite an MVP because of his leader skill. 33% increase in attack speed for allies in arena. Let me repeat, 33%!!! He is like a bernard that does legit damage. 2nd skill `Overwhelm' increases enemies skills cooldown by 1 turn with a 70% chance, which is like 3 out of 4 chances! Mobs that can affect skill cooldowns are game changers, that is why they are so desirable. 3rd skill `Rageful return' revives with 30% hp and then does AOE damage. I would go fatal/focus with hp%, atk% and speed substats. Fatal to enhance his 3rd skill and overall damage. Focus to increase probability of 1st and 2nd skill.
3.
Verad is all about defense, damage of his skills scales on his defense. Decent leader skill of 33% increase of allies hp, same as veromos. 2nd skill `Snowstorm' deals damage and freezes enemies for 1 turn with 60% chance. 3rd skill `Absolute Zero' deals damage, set enemy attack to 0 and freezes for 1 turn with a rate of 100%! A very good crowd controlller in my opinion. I would go guard/guard/focus with hp%, def% and accuracy as substats. Guard to maximise damage on his skills and a better tanker. Focus for higher hit rate on his 2nd skill.
4.
CHIMERAA. A hybrid of damage dealer and crowd controlller. 2nd skill `Squall' depends on attack speed. Higher attack speed, higher damage. If you land a critical hit using Squall, attack speed is increased for 2 turns. 3rd skill `Crush', attacks single target and freezes and then decreases all enemies enemy speed for 3 turns. Yes, it is 3 turns. I would go speed/blade with atk%, crit rate% and speed as substats. Speed for higher damage on squall. Blade for higher chances of crits and enhances squall effect. I would also recommend pairing him with a speed leader like bernard or psamathe for maximum squall damage.
5.
Famous for his armor break. One of the most wanted 4 star summons for me. 3rd skill `Time to loot' decreases defense of enemies with 75% chance for 2 turns AND increases attack power of all allies. Even his normal hit have a 75% chance of armor breaking. High base speed as well. I would go speed/focus with speed and accuracy substats. Speed to ensure he always have turn 1 and armor breaks before anything moves. Accuracy to ensure his armor breaks always hits.
That's all for today, bye bye!
Thursday, June 23, 2016
Wednesday, June 22, 2016
DOOM - DEMO GAMEPLAY
Caught this on stream yesterday night, downloaded and played it. Superior graphics, however my computer could not handle it. I had to lower the resolution in order to play without having delay. No story telling, those of you who played the previous DOOM games would get a rough idea.
You will only get to try out the pistol and shotgun and also a chance to upgrade your shotgun. Demo shows the upgrading system for your weapons and armor, but only able to further upgrade if you buy the game. You will be killing demons throughout the demo and will be able to do `Glory kills' once you bring the demon health low enough. `Glory kills' are finisher moves. There are different kinds of glory kills depending on the direction you execute it. There is no sprint key, but there is a walk key. By default is already the running speed which is kinda slow. I was expecting a boss fight at the end but nope. Demo is about 30 minutes long, its being extended due to popular demand. The video below showcases gameplay but not really on graphics. Graphics in this video look kinda shitty because I alter it to 60% resolution for minimum choppiness. You will be amazed once you see 100% resolution, just brilliant!
I personally find the gameplay slightly slow, mainly due to the fact that i could not get the right sensitivity for my mouse. It just felt different and weird. I recommend 50% resolution and `medium' overall quality for better experience.
That's all for today, bye bye.
You will only get to try out the pistol and shotgun and also a chance to upgrade your shotgun. Demo shows the upgrading system for your weapons and armor, but only able to further upgrade if you buy the game. You will be killing demons throughout the demo and will be able to do `Glory kills' once you bring the demon health low enough. `Glory kills' are finisher moves. There are different kinds of glory kills depending on the direction you execute it. There is no sprint key, but there is a walk key. By default is already the running speed which is kinda slow. I was expecting a boss fight at the end but nope. Demo is about 30 minutes long, its being extended due to popular demand. The video below showcases gameplay but not really on graphics. Graphics in this video look kinda shitty because I alter it to 60% resolution for minimum choppiness. You will be amazed once you see 100% resolution, just brilliant!
I personally find the gameplay slightly slow, mainly due to the fact that i could not get the right sensitivity for my mouse. It just felt different and weird. I recommend 50% resolution and `medium' overall quality for better experience.
That's all for today, bye bye.
Tuesday, June 21, 2016
Summoners War - FIRE WANTED LIST (TOP 5)
These are the fire summons that I currently have, pretty pathetic. I would only consider Trevor, Hwa, Jojo and Bulldozer to be viable. The rest are kinda bullshit or not as good.
FIRE WANTED LIST (TOP 5), here it goes....
1.
Yes you guessed it. It has to be zaiross, hands down. This would be probably be in everyone's wanted list, no doubt. I am in need of AOE fire damage dealer anyways so having the red dragon would be a huge benefit to my team. Most importantly is his 3rd skill (Fiery Breath), not only deals massive damage but also puts all enemies skills on cool down. However, zaiross has low base speed, enemies can counter by have a high speed team and taking down zaiross before he could even use its 3rd skill. Inversly, zaiross team could have mobs like chandra to protect zaiross against attacks. I would go rage/blade, having speed and attack% substats would be good. Glass cannon he should be.
2.
IMMUNITY FOR DAYYS. The solution to counter debuffs, especially from orion. Definitely a valuable asset to anyone's team. His 3rd skill (Sanctuary) not only removes debuffs/grants 3 turns immunity but also increasing attack bar by 30%! However, velajuel suffers the same issue as zaiross, having low base speed. Despite being an archangel, velajuel cannot heal. I would go violent/energy, having speed, def% and hp% would be good. Violent would compensate for the lack of speed and being able to use sanctuary as much as possible. Energy to give more survivability.3.
HAIL THE SEA KING. More like a support than a damage dealer. His first 2 skills are a sure hit instead of relying on percentage. `Spear of Devastation' removes 1 beneficial effect and sets target skills to MAX cooldown. Game changer right there. His 3rd skill (Rain of Stones) having 25% chance to stun and recover 25% attack bar for each stunned eneemy. 4 stuns = recover 100% attack bar. All his skills are single target though. I would go violent/focus, having speed, accuracy and atk% as substats. Violent for faster skills refreshs. Focus to give more accuracy for his 'Rain of Stones'. Higher probability for stuns.
4.
Fire vampire is the best among the other vampires. Team player in my opinion. Leader skill increases attack speed of allies by 28% ONLY IN DUNGEONS. What a pity. Still, he is a good monster in TOA and other respective dungeons. Every normal hit he does is a lifesteal. His passive skill `Boiling Blood' makes him desirable, increases allies attack bars by 20% whenever he does a critical. I would go violent/blade, with crit rate and atk% substats. Violent for higher chances of crits. Blade for higher crit rates for his passive to work.
5.
The only epikion priest that is 4 stars, making it so much harder to get her. Her leader skill makers her ideal for arena defense. Her 3rd skill `Fanatic' gives invincibility and immunity which is really good as utility. If you do not have a velajuel, chloe would do just fine. I also need her invincibility for katarina `Sword of Discharge' to work wonders. For chloe runes, i would go swift/energy, with speed and hp% as substats. Swift to give as much speed as possible in order to heal and fanatic when needed. Energy for better survivability. Others might go endure instead of energy.
WISH ME LUCK IN MY SUMMONS!!!
Monday, June 20, 2016
Killing Floor 2 - WEEKEND FREE TO PLAY
Only realized KF2 was free to play like yesterday evening through steam advertisement. Left 8 hours of FTP from the time I saw it and decided to download it. I had played KF1 before, so KF2 somewhat interest me. The game size is 15GB, just for your information. I did some recording while playing to showcase the gameplay and graphics, which I will post below. It has definitely improved from KF1 in terms of graphics. The video is on medium resolution and it still looks better than KF1. Gameplay wise is roughly the same between KF 1 & 2 in terms of door wielding, perks and slow motion.
Since I am just playing for a short period of time, I did not really read up on perks. Instead I just dive right into online lobby. If you do purchase this game, I would advise you to read up on perks before playing. Get a idea of how you want to play and work towards it. Level up in your selected perk and unlock new arsenal! It is going to take a long time if you want to master all the perks, so decide wisely. Beginners only have limited weapons to choose from, since better weapons require a higher perk level.
What I really like about KF2 are the soundtracks! Played during every wave, which really gives you the adrenaline to go all out. My personal favourite is Collapse by Demon Hunter. Killing Floor probably have one of the best, if not the best in-game soundtracks EVER.
You can either play as a survivor or as a zed. In my opinion, Zed will always win - hands down. Lets say if the survivor team always stick to each other back-to-back, they may probably succeed in the first few waves. But once powerful zeds like the Scrake and Fleshpound starts appearing, zed players could just rush in against survivors whenever they see a chance.
00:00 - 01:26 (Playing as Zed, against survivor)
01:28 - 03:58 (Playing as Survivor, against zed)
04:10 - 06:50 (Survivor against waves)
Recording is quite choppy since I am using a in-built PC recorder. I might consider getting a camera stand for recording.
+ POSITIVES
- NEGATIVES
01:28 - 03:58 (Playing as Survivor, against zed)
04:10 - 06:50 (Survivor against waves)
Recording is quite choppy since I am using a in-built PC recorder. I might consider getting a camera stand for recording.
+ POSITIVES
- Very ideal to play with friends
- Choice of playing either Survivor or Zed
- Great soundtracks
- Perk system, encourages playing
- NEGATIVES
- XP farming/Perks leveling can get very grindy
- Melee landing hits have delays
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