Current water summons to date. Only Ariel, Malaka, Theomars, Orion, Megan and maybe Chilling are considered viable to me.
WATER WANTED LIST, here it goes...
1.
Best occult girl to date. Armor breaker, cleanser and able to auto-violent. I really need an AOE damage dealer, having Anavel would be such a great addition! Her 3rd skill (Water Guardian Angel) does damage and 40% chance of breaking armor for 3 turns! I don't remember seeing any mobs armor breaking more than 2 turns other than Anavel. Imagine maxing her 3rd skill along with accuracy runes stats/substats, she would probably armor break every single time. I would go violent/focus with hp%, atk% and accuracy as substats. Violent and Focus to increase probability of induce sleep and armor break.
2
Mr fairy king, Similar to the fire phoenix because of his self revival. Quite an MVP because of his leader skill. 33% increase in attack speed for allies in arena. Let me repeat, 33%!!! He is like a bernard that does legit damage. 2nd skill `Overwhelm' increases enemies skills cooldown by 1 turn with a 70% chance, which is like 3 out of 4 chances! Mobs that can affect skill cooldowns are game changers, that is why they are so desirable. 3rd skill `Rageful return' revives with 30% hp and then does AOE damage. I would go fatal/focus with hp%, atk% and speed substats. Fatal to enhance his 3rd skill and overall damage. Focus to increase probability of 1st and 2nd skill.
3.
Verad is all about defense, damage of his skills scales on his defense. Decent leader skill of 33% increase of allies hp, same as veromos. 2nd skill `Snowstorm' deals damage and freezes enemies for 1 turn with 60% chance. 3rd skill `Absolute Zero' deals damage, set enemy attack to 0 and freezes for 1 turn with a rate of 100%! A very good crowd controlller in my opinion. I would go guard/guard/focus with hp%, def% and accuracy as substats. Guard to maximise damage on his skills and a better tanker. Focus for higher hit rate on his 2nd skill.
4.
CHIMERAA. A hybrid of damage dealer and crowd controlller. 2nd skill `Squall' depends on attack speed. Higher attack speed, higher damage. If you land a critical hit using Squall, attack speed is increased for 2 turns. 3rd skill `Crush', attacks single target and freezes and then decreases all enemies enemy speed for 3 turns. Yes, it is 3 turns. I would go speed/blade with atk%, crit rate% and speed as substats. Speed for higher damage on squall. Blade for higher chances of crits and enhances squall effect. I would also recommend pairing him with a speed leader like bernard or psamathe for maximum squall damage.
5.
Famous for his armor break. One of the most wanted 4 star summons for me. 3rd skill `Time to loot' decreases defense of enemies with 75% chance for 2 turns AND increases attack power of all allies. Even his normal hit have a 75% chance of armor breaking. High base speed as well. I would go speed/focus with speed and accuracy substats. Speed to ensure he always have turn 1 and armor breaks before anything moves. Accuracy to ensure his armor breaks always hits.
That's all for today, bye bye!
No comments:
Post a Comment